Never Going Home RPG

Never Going Home is a role-playing game set in horror-haunted trenches during World War I. It uses the +One system to focus gameplay and character growth on what an individual character can do as part of the larger story following a group of soldiers called a Unit. Characters can depart regularly as they die from wounds or succumb to madness due to forces beyond the Veil.

Each character can have their own heroic moments, but the Unit's story is the focus. The Veil between worlds has been opened by the carnage of war, and the monstrous Whispers of beings utterly alien to humanity can now be heard. Some people have heard the Whispers enough to gain arcane powers and now struggle to maintain control as their minds and bodies begin to change.

War consumes the days, and monsters stalk the nights. Players manage their characters' mental and emotional resources with a limited number of cards. The game is set in the years between when the Veil was torn in 1916 and when the war actually ended in 1918. The focus is on the soldiers on the front lines who fight and experience the worst of magic and monsters.

Details: 

Format: 178 x 254 mm
Pages: 111

 

SKU 9781988943466
Model # WIG200
Barcode # 9781988943466
Brand Wet Ink Games
Shipping Weight 0.3629kg
Assembled Length 0.254m
Assembled Height 0.008m

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